3 #include "ResourceMaster.h"
4 #include "ScreenTemplate.h"
5 class EndCard
:public ScreenTemplate
8 EndCard(int* screen
, int storeageData
, FileIO
* fileIO
, ResourceMaster
* resourcePointer
,int gameType
, int level
);
22 SDL_Texture
* textEndCard
;
25 SDL_Texture
* textComment
;